воскресенье, 19 мая 2013 г.
Just what a game that has instant free travel to just about anywhere needed, faster travel that cost
A few years ago, travel within EQ2 was only slightly arduous . Players often had to travel to Nek Forest , Thundering Steppes , or Moors of Ykesha to then bounce off to places farther afield. EQ2Wire even published a World Travel Map (and gave away copies at Fan Faire) which suggested windstar cruise the easiest means of travel.
Then over time, recast times on Guild Hall and Call Home spells got shorter, and travel restrictions lessened. Then came a major streamlining which eliminated all bells (and carpets) in favor of a single universal windstar cruise World Travel Bell on almost every dock which will take you almost anywhere in Norrath.
Eventually, players were able to purchase stacks of five Portable Globe of Swift Travel that allow us to summon a World Travel Bell anywhere. If you thought the streamlining was finished, you'd be wrong. It looks like those portable globes are about to undergo "point of need" streamlining. On Test, you can now click on your Map and travel, for a fee.
To clarify this, instant windstar cruise travel will only allow you to go to existing travel locations (druid rings, wizard spires, and bells). Beyond those, you will not be able to choose a specific location windstar cruise within a zone.
I'm still waiting for them to unhide the self-rez one on the death screen. windstar cruise Its been in the UI files for weeks. That one I might actually use (on purpose) from time to time depending on the zone and distance to revive point.
(oh, and if you ever update that travel map, you need a dotted quick-connect across all 3 "lines" in Enchanted Lands, since the spire and the ring are actually windstar cruise close to each other then the spire to the bell)
If this feature makes it possible to go to the exact location of a contested mob, there WILL be big trouble ahead - as 15 people pop onto the location and start arguing over who gets the mob, who gets the loot. I hope that it does NOT go to that level of "convenience". Also, if the SC cost of this service is on a "per use" basis, I know I can't afford it! They better not eliminate the world bells! I must travel free of charge, and I can live with the minor inconvenience of finding a bell, or a gryphon, or a carpet. I use my guild hall bell, and My house door to the guild hall all the time!
Just what a game that has instant free travel to just about anywhere needed, faster travel that costs you cash per usage to make the game world seem even smaller and less interesting. At least you won't have to do those pesky 1 minute runs/flights to get where you want to go anymore...
Wow, so Sony has taken an idea that's offered for free in a newer game that has no subscription fee after buying the base game and implemented it as a fee based service on top of their subscription based game?
To clarify this, instant travel will only allow you to go to existing travel locations (druid rings, wizard spires, and bells). Beyond those, you will not be able to choose windstar cruise a specific location within a zone.
What I want to know are the current bells going to still be available. If not then this is a gross way to push station cash on us. I can still remember it costing 32 silver to get from freeport to nektulos forrest.
Wouldn't windstar cruise shock me one bit at this point to see these people remove wizzy portals, druid portals, take away the special windstar cruise druid ring and wizard spires we earned as well. The SC stuff is just too much in your face.
This is not just an extreme case of dumbing down the game it also assumes that the people demanding this method of travel can read a map. I'm sure they also are requesting a huge YOU WANT TO GO THERE and BIG BLUE 'X' as well.
Seriously, most players are more cognizant of travel in Norrath than the social media intern in that Jack in the Box commercial. Why on earth did the team waste time developing this? (rhetorical, I know)
If Smed and Smoke want/need SC that badly put the freaking Call of the Veteran on the Marketplace. That will more than make up for the time wasted on yet another instant windstar cruise travel choice...for Station Cash.
I really wish the "many" transaction model would mature into something sustainable, more affordable and something much less annoying. I'm starting to have doubts it'll happen in my gaming lifetime. Every Flexible-Total-Price MMO I've tried I'd equally as annoying with their business model. There is a huge lack of creativity.
I agree with Betony on this one. Add Call of the Veteran to the marketplace. I would definitely buy it (with the station cash I receive for free because of a recurring sub). My character is almost as old as the game itself, windstar cruise but I don't have CoV because I transferred him to a new account
Third vote for CoV on the marketplace! I have a second account that isn't as old as my original one, but I would certainly like CoV on it. Or how about a legacy item for second accounts if you have it on one character? I know, I am sure that would be exploitable....
More and more we r faced to a premium windstar cruise paying customers with full ads... perhaps time to put some rule to not cross... Most of other business model (other than mmorpg) do the exact opposit. Ads are here for make freebe to pay. And obviously pay mean the company will stop to tease you. But no game industry keep teasing even if you pay. I wish some country will put some law on this...
But people asking for marketplace item will not help on this. People will always want thing... But there is diferent way to do it, and marketplace is the badest one (or at last the most annoying for gamer)
Meh, I liked the old travel system, where you actually had to, you know, travel. The world was big and you couldn't just insta-bell everywhere, instead you actually had to decide if you really want to go from Qeynos to for example Commonland now or maybe go later, when there was something else you had to do there.
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